What if witchcraft were real and the monsters didn't stay in the storybooks?
Publisher's blurb: "WitchCraft is a game of modern magic and dark secrets. Player characters are the Gifted. Feared for their unique powers, they have been hounded for centuries, and forced to practice their Arts in secret. The time for hiding is over. A Time of Reckoning draws near. It marks the end of an era and the beginning of a new one or the destruction of all things. The choices the Gifted make will determine what our future will be like.
"WitchCraft is a complete roleplaying game, with rules to create Gifted and Mundane characters, an overview of a modern world beset by supernatural danger, and the Unisystem, a set of game mechanics that can use dice, cards or be completely story-driven to fit the needs and desires of your gaming group."
More when I get hold of a copy!
Book Details:
Author: CJ Carrella
Publishers' Reference: EDN4000
ISBN: 1-891153-40-2
Hardback, 320 pages
Date: June 1999
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Product page last updated: 18 June 2019